PlayTicTacToejava URL httppastebincom7jx892M4 Thanks Write a
PlayTicTacToe.java URL: http://pastebin.com/7jx892M4
Thanks.
Write a class called TicTacToe to handle the basics of a two-player game of Write a class calld TicTacToe to handle the basics of a two-player game of Tic-Tac-Toe. The required methods are below. You may add any additional methods you believe would aid the user of your class to play the game Instance Variables board a two-dimensional array of chars turns an integer keeping track of the number of turns played this game Constructors TicTacToeClass() the default constructor, which just creates the two-dimensional array and fills each slot with(a blank space) and initializes the other attributesSolution
public class TicTacToe{
char[][] board = new char[3][3];
int turns;
public TicTacToe(){
for (int i = 0; i < 3 ;i++ ) {
for (int j = 0; j < 3 ;j++ ) {
board[i][j] = \' \';
}
}
turns = 0;
}
public int getTurns(){
return turns;
}
public char getPlayerAt(int r, int c){
return board[r][c];
}
public char playerAt(int r, int c){
return board[r][c];
}
public String toString(){
StringBuilder sb=new StringBuilder(\"\");
for (int i = 0; i < 3 ;i++ ) {
for (int j = 0; j < 3 ;j++ ) {
sb.append(board[i][j]);
}
sb.append(\"\ \");
}
return sb.toString();
}
public boolean isWinner(char p ){
if(board[0][0] == p && board[0][1] == p && board[0][2] == p) return true;
if(board[1][0] == p && board[1][1] == p && board[1][2] == p) return true;
if(board[2][0] == p && board[2][1] == p && board[2][2] == p) return true;
if(board[0][0] == p && board[1][0] == p && board[2][0] == p) return true;
if(board[0][1] == p && board[1][1] == p && board[2][1] == p) return true;
if(board[0][2] == p && board[1][2] == p && board[2][2] == p) return true;
if(board[0][0] == p && board[1][1] == p && board[2][2] == p) return true;
if(board[0][2] == p && board[1][1] == p && board[2][0] == p) return true;
return false;
}
public boolean isFull(){
for (int i = 0; i < 3 ;i++ ) {
for (int j = 0; j < 3 ;j++ ) {
if(board[i][j] == \' \') return false;
}
}
return true;
}
public boolean isValid(int r, int c){
if(r >= 0 && r< 3 && c >= 0 && c < 3) return true;
return false;
}
public boolean isTied(){
if( isFull() && !isWinner(\'O\') && ! isWinner(\'X\') ) return true;
return false;
}
public void playMove(char p, int r, int c){
if(isValid(r,c)) board[r][c] = p;
turns +=1;
}
}

