Your company charges 60 for a board game it invented and has
Your company charges $60 for a board game it invented and has sold 3,000 copies during the last year. Elasticity for board games is known to equal 3. Use this information to determine a linear and power demand curve.
Solution
Elasticity Demand = (dQ/dP) * P/Q
substitute the value or P and Q
3 = (dQ/dP) * 60/3,000
dQ/dP = 3,000*3/60
= 150
demand function P = a - bQ
P = 60
Q = 3,000
b or dQ/dP = 150
substitute
60 = a - 150(3,000)
a = 450060
Inverse Demand function (P) = 450,060 - 150Q
