I need help with my C programing Problem Part 1A Develop the
I need help with my C programing.
Problem:
Part 1A: Develop the Maze
You will generate a random maze of characters in a two dimensional array. This will be the same maze that you output to the screen. Using good modular programming techniques, generate the maze and display it on the screen.
The rand() function in stdlib.h will be very useful, as it will return a new random int every time it is called that is from 0 to a very large number. HINT: Taking rand\'s output % 100 may be useful.
To allow for differing levels of difficulty, your code will be given a difficulty value of 0-100 on the command line. This difficulty is the probability in percent that a given space of the maze will be an obstacle. Hence, difficulty zero indicates a blank maze while 50 indicates that roughly half of the characters will be blank.
Part 1B: Character Movement
The second part of the state is the avatar\'s position. In the sample code provided, we have included a function that lets you write to a character to a specific x,y position on the screen. Be sure to use this function (draw_character). DO NOT MODIFY THIS FUNCTION. In a loop, you will make the character begin at the top center of the screen and move downward every so often. Note that if you do this without a delay, the program will complete so fast that you can barely see the avatar move.
Code so far:
Thank you!
To add delay, remember that if the -t option is given to ds4rd.exe, the first argument is the time in milliseconds since the executable starts. Use this data to wait some number of milliseconds (a delay for you to determine), and then implement the avatar moving down the screen with the delay. You may wish to keep track of a moving average of the gryroscope as well here so that you can use them to control the avatar next week.
Solution
Answer:
import java.io.*;
public class DetectedShortestPathInMaze
{
static int number_of_rows=10; static int number_of_columns=10;
static int begin_of_row=5; static int begin_of_coloumn=3;
static int end_of_row=1; static int end_of_coloumn=6;
static int taken_maze[][]={{1,1,1,1,1,1,1,1,1,1},
{1,0,0,1,0,0,0,1,0,1},
{1,0,1,1,1,0,1,1,0,1},
{1,0,0,0,0,0,0,0,0,1},
{1,0,1,0,1,1,0,1,1,1},
{1,0,0,0,0,1,0,0,0,1},
{1,0,1,1,1,0,0,1,1,1},
{1,0,1,1,1,1,0,1,0,1},
{1,0,0,0,0,0,0,0,0,1},
{1,1,1,1,1,1,1,1,1,1}};
static int shortestpath[]=new int[number_of_rows*number_of_columns];
static int length_short;
boolean visitedalready(int row, int col, int detectedpathsofar[], int detectedlengthsofar){
int x;
int goal = row*number_of_columns+col;
for (x=0;x<detectedlengthsofar;x++)
if (detectedpathsofar[x]==goal) return true;
return false;
}
public void displayupdatedpath(int takenpath[], int takenlength){
int r,c;
for (r=0;r<number_of_rows;r++){
for(c=0;c<number_of_columns;c++){
if (taken_maze[r][c]==1)
System.out.print(\"|\");
else if (r==begin_of_row && c==begin_of_coloumn)
System.out.print(\"S\");
else if (r==end_of_row && c==end_of_coloumn)
System.out.print(\"X\");
else if (visitedalready(r,c,takenpath,takenlength))
System.out.print(\"o\");
else
System.out.print(\" \");
}
System.out.println(\"\");
}
}
public void searchnewpath(int row, int col, int detectedpathsofar[], int detectedlengthsofar){
if (row<0 || col<0 || row>=number_of_rows || col>=number_of_columns)
return;
if (taken_maze[row][col]==1) return ;
if (visitedalready(row, col, detectedpathsofar, detectedlengthsofar)) return;
int takenpath[]=new int[detectedlengthsofar+1];
System.arraycopy(detectedpathsofar, 0, takenpath, 0, detectedlengthsofar);
takenpath[detectedlengthsofar++]=row*number_of_columns+col;
if (row==end_of_row && col==end_of_coloumn){
System.out.println(\"Detected path of length \"+detectedlengthsofar+\":\");
displayupdatedpath(takenpath, detectedlengthsofar);
if (detectedlengthsofar<=length_short){
length_short=detectedlengthsofar;
System.arraycopy(takenpath, 0, shortestpath, 0, detectedlengthsofar);
System.out.println(\" The new shortest path is of length \" + detectedlengthsofar);
}
System.out.println(\"\");
return;
}
searchnewpath(row-1, col, takenpath, detectedlengthsofar);
searchnewpath(row, col-1, takenpath, detectedlengthsofar);
searchnewpath(row, col+1, takenpath, detectedlengthsofar);
searchnewpath(row+1, col, takenpath, detectedlengthsofar);
}
public static void main(String[] args)
{
int r,c,x;
int detectedpathsofar[];
int detectedlengthsofar;
DetectedShortestPathInMaze obj=new DetectedShortestPathInMaze();
detectedpathsofar=new int[obj.number_of_rows*obj.number_of_columns];
for (x=0;x<obj.number_of_rows*obj.number_of_columns;x++){
obj.shortestpath[x]=-1;
detectedpathsofar[x]=-1;
}
obj.length_short=obj.number_of_rows*obj.number_of_columns+1;
detectedlengthsofar=0;
System.out.println(\"The Maze Is Shown As Below:\");
for (r=0;r<obj.number_of_rows;r++){
for (c=0;c<obj.number_of_columns;c++){
if (r==begin_of_row && c==begin_of_coloumn)
System.out.print(\"S\");
else if (r==end_of_row && c==end_of_coloumn)
System.out.print(\"x\");
else if (obj.taken_maze[r][c]==0)
System.out.print(\" \");
else System.out.print(\"|\");
}
System.out.println(\"\");
}
System.out.println(\"\");
System.out.println(\"Searching For Paths!!!!!\");
obj.searchnewpath(begin_of_row, begin_of_coloumn, detectedpathsofar, detectedlengthsofar);
System.out.println(\"\");
System.out.println(\"The shortest path was found with the following of length \"+ obj.length_short);
obj.displayupdatedpath(obj.shortestpath, obj.length_short);
}
}


