1 Write a queue class using linked list to implement the que

1) Write a queue class using linked list to implement the queue. Do not us the link list from STL. The queue class should be a template class and must implement enqueue and dequeue operations. It should also have a getQLength() function that returns the number of elements in the queue.

2) Write a PriQueue class that uses the queue class. The PriQueue is also a template class. It should take a parameter \"levels\" as input to specify the number of priority levels. The constructor should create a vector \"pq\" of size \"levels\" to create the various priority levels. pq should be a private variable. It should overload the enqueue operation from Queue class: void enqueue(T obj, int level). It allows you to specify the priority level of the object \"obj\" so that you can place the object in the right queue. By default, the enqueue operation puts the object in queue 0 (lowest priority). Therefore, the function void enqueue(T obj) should place the object in queue pq[0]. The dequeue operation needs to check the queues in the order of priority. The higher levels need to be served before the lower ones. As long as there is something in the higher queue, the lower queue cannot be served. (Note that there are other ways to implement priority but we are sticking to this rule).

3) The PriQueue should implement a function void increaseLevel() that adds another priority level by inserting another level in the vector \"pq\". For example: Queue q; pq.pushback(q).

4) Test your implementation using a driver program. You should try enqueuing and dequeuing at various levels and submit the ouput along wth the code.

Solution

Ans -1

include<iostream>

#include<cstdlib>

using namespace std;

struct node{

int info;

struct node *next;

};

class Queue{

private:

node *rear;

node *front;

public:

Queue();

void enqueue();

void dequeue();

void display();

};

Queue::Queue(){

rear = NULL;

front = NULL;

}

void Queue::enqueue(){

int data;

node *temp = new node;

cout<<\"Enter the data to enqueue: \";

cin>>data;

temp->info = data;

temp->next = NULL;

if(front == NULL){

front = temp;

}else{

rear->next = temp;

}

rear = temp;

}

void Queue::dequeue(){

node *temp = new node;

if(front == NULL){

cout<<\"\ Queue is Emtpty\ \";

}else{

temp = front;

front = front->next;

cout<<\"The data Dequeued is \"<<temp->info;

delete temp;

}

}

void Queue::display(){

node *p = new node;

p = front;

if(front == NULL){

cout<<\"\ Nothing to Display\ \";

}else{

while(p!=NULL){

cout<<endl<<p->info;

p = p->next;

}

}

}

int main(){

Queue queue;

int choice;

while(true){

cout<<\"\ 1.Enqueue\ 2. Dequeue\ 3. Display\ 4.Quit\";

cout<<\"\ Enter your choice: \";

cin>>choice;

switch(choice){

case 1:

queue.enqueue();

break;

case 2:

queue.dequeue();

break;

case 3:

queue.display();

break;

case 4:

exit(0);

break;

default:

cout<<\"\ Invalid Input. Try again! \ \";

break;

}

}

return 0;

1) Write a queue class using linked list to implement the queue. Do not us the link list from STL. The queue class should be a template class and must implement
1) Write a queue class using linked list to implement the queue. Do not us the link list from STL. The queue class should be a template class and must implement
1) Write a queue class using linked list to implement the queue. Do not us the link list from STL. The queue class should be a template class and must implement

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