Create a C application You are to create a class object call
Create a C# application
You are to create a class object called “Employee” which included eight private variables:
firstN
lastN
dNum
wage: holds how much the person makes per hour
weekHrsWkd: holds how many total hours the person worked each week.
regHrsAmt: initialize to a fixed amount of 40 using constructor.
regPay
otPay
After going over the regular hours, the employee gets 1.5x the wage for each additional hour worked.
Methods:
constructor
properties
CalcPay(): Calculate the regular pay and overtime pay.
Create an “EmployeeDemo” class. In the main function, the program should ask the user the number of employee in the company and create a 2-dimensional dynamic array (number of employee by 4 weeks). Then, the program should ask user to enter each employee’s information and the amount of hours they worked weekly.
The program shows a menu with employee name for user to choose which employee to display the following information:
How much the person totally made
How much of paycheck is regular pay
How much of paycheck is overtime pay
Solution
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections;
namespace Employee
{
public enum EmployeeType {GROUPA, GROUPB, GROUPC, GROUPD};
public struct EmployeeSalaryInfo
{
public float hourlyWage;
public int monthlyHours;
public float baseSalary;
public int numSales;
public EmployeeSalaryInfo( EmployeeType eme)
{
this.hourlyWage = 0;
this.monthlyHours = 0;
this.baseSalary = 0;
this.numSales = 0;
}
}
class Program
{
static void Main(string[] args)
{
Console.WriteLine(\"Welcome to the Employee System\");
EmployeeArray empArray = new EmployeeArray();
int continueRunning = 1;
do
Console.WriteLine();
Console.WriteLine(\"Please Enter Your Choice:\");
Console.WriteLine(\"1=Enter new employee\");
Console.WriteLine(\"2=Update existing employee\");
Console.WriteLine(\"3=Delete employee\");
Console.WriteLine(\"4=Print employee list\");
Console.WriteLine(\"Any other number to Exit\");
int userChoice = int.Parse(Console.ReadLine());
Console.WriteLine();
switch (userChoice)
{
case 1:
Employee emp = CreateNewWorker(); //Asking for employee information by creating a new employee.
if (!(empArray.Contains(emp))) //Checking to see that employee does not exist
empArray.Add(emp); //If the employee does not exist in the list then we can add it.
else
Console.WriteLine(\"Can not add new worker. This worker already exists\");
break;
case 2: //If user wishes to edit an employee
EditEmployee(empArray);
break;
case 3:
DeleteEmployee(empArray); //if user wishes to delete an employee from the list
break;
case 4:
empArray.Print();
break;
default:
continueRunning = 0; //If user has chosen to exit the system.
break;
}
} while (continueRunning == 1); //Checking to see if to continue running the system
}
static Employee CreateNewWorker() //Method for creating a new employee.
{
Employee emp; //A new employee consists of the basic information which is
Console.WriteLine(\"Enter first name:\"); //The first name
string first = Console.ReadLine();
Console.WriteLine(\"Enter last name:\"); //The family name
string last = Console.ReadLine();
Console.WriteLine(\"Enter birth date in DD/MM/YYYY format\"); //and birthday.
DateTime bDay = DateTime.Parse(Console.ReadLine());
Console.WriteLine(\"Is worker 1=Secretary, 2=Sales, 3=Manager, 4=Top Manager?\"); //Also asking for the type
EmployeeSalaryInfo salInfo = GetSalaryInfo(workerType); //and the salary information
emp = new Employee(first, last, bDay, workerType, salInfo); //with all the info can create a new employee
return emp;
}
static void EditEmployee(EmployeeArray employees) //Method for editing an employee and his info
{
Employee emp = GetEmployeeInfo(); //First getting basic info about employee to edit.
EmployeeSalaryInfo salInfo = new TGCEmployeeSalaryInfo();
if (employees.Contains(emp)) //Then checking that list has this employee (if not can not edit)
{
Console.WriteLine(\"Has worker position changed? 1=Yes, 2=No\");
int changeType = int.Parse(Console.ReadLine());
if (changeType == 1) //If employee type has changed
{ //then ask for new type
Console.WriteLine(\"Is worker 1=Secretary, 2=Sales, 3=Manager, 4=Top Manager?\");
TGCEmployeeType workerType = (TGCEmployeeType)int.Parse(Console.ReadLine()) - 1;
salInfo = GetSalaryInfo(workerType); //and then ask for his salary info
employees.Replace(emp, workerType, salInfo); //and finally replace the info in the salary list.
}
else //if type ha not changed
{
salInfo = GetSalaryInfo(employees.Find(emp)); //then get only the salary info (without the need for the type)
employees.Replace(emp, employees.Find(emp), salInfo); //and finally replace the info in the salary list.
}
}
else
Console.WriteLine(\"There is no such employee\");
}
static Employee GetEmployeeInfo() //A method for getting the basic information about an employee which includes
{
Console.WriteLine(\"Enter first name of the employee\");
string first = Console.ReadLine(); //His First name
Console.WriteLine(\"Enter last name of the employee\");
string last = Console.ReadLine(); //His last name
Console.WriteLine(\"Enter birth date in DD/MM/YYYY format\");
DateTime bDay = DateTime.Parse(Console.ReadLine()); //And his birthday
Employee emp = new Employee(first, last, bDay);
return emp; //and then we can create an emplyee object (without adding him to the list)
}
static TGCEmployeeSalaryInfo GetSalaryInfo(TGCEmployeeType empType) //A method for getting the salary info about a certain employee type from the user
{
TGCEmployeeSalaryInfo salInfo = new TGCEmployeeSalaryInfo(empType);
switch(empType) //A switch to see what the type is so that the correct questions could be asked
{
case (EmployeeType)0: //if it is a secretary than ask for hourly wage and number of hours
Console.WriteLine(\"Please Enter Hourly Wage\");
salInfo.hourlyWage = float.Parse(Console.ReadLine());
Console.WriteLine(\"Please Enter Number of Hours Worked\");
salInfo.monthlyHours = int.Parse(Console.ReadLine());
break;
case (TGCEmployeeType)1: //if it is a sales person than ask for base salary, number of sales and bomus per sale
Console.WriteLine(\"Please Enter Base Salary\");
salInfo.baseSalary = float.Parse(Console.ReadLine());
Console.WriteLine(\"Please Enter Number of Sales\");
salInfo.numSales = int.Parse(Console.ReadLine());
Console.WriteLine(\"Please Enter Bonus per Sale\");
salInfo.salaryBonus = float.Parse(Console.ReadLine());
break;
case (TGCEmployeeType)2: //if it is a manager than ask for the base salary. The bonus is currently constant as part of the salary info struct
Console.WriteLine(\"Please Enter Base Salary\");
salInfo.baseSalary = float.Parse(Console.ReadLine());
break;
case (EmployeeType)3: //if it is a top manager than ask for the base salary. The bonus is currently constant as part of the salary info struct
Console.WriteLine(\"Please Enter Base Salary\");
salInfo.baseSalary = float.Parse(Console.ReadLine());
break;
}
return salInfo;
}
}
class Employee //An employee class which includes all the information about an employee, ways to retrieve and set the info, and calculate its salary
{
string firstName;
string familyName;
DateTime birthDate;
EmployeeType employeeType;
EmployeeSalaryInfo employeeSalaryInfo;
public Employee(string first, string family, DateTime bDay) //first constructor which creates an employee without his salary info and type.
{
firstName = first;
familyName = family;
birthDate = bDay;
}
public Employee(string first, string family, DateTime bDay, EmployeeType empType, EmployeeSalaryInfo salInfo) //second constructor which creates an employee with all info
{
firstName = first;
familyName = family;
birthDate = bDay;
employeeType = empType;
employeeSalaryInfo = salInfo;
}
public string FirstName //property method for getting the first name
{
get
{
return this.firstName;
}
}
public string FamilyName //property method for getting the last name
{
get
{
return this.familyName;
}
}
public DateTime BirthDate //property method for getting the birth date
{
get
{
return this.birthDate;
}
}
public EmployeeType EmployeeType //property method for getting the type of employee or setting it (in case it changed)
{
get
{
return this.employeeType;
}
set
{
this.employeeType = value;
}
}
public EmployeeSalaryInfo SalaryInfo //property method for setting new salary information for the employee
{
set
{
this.employeeSalaryInfo = value;
}
}
public float CalcSalary() //method for calculating the employee\'s salary
{
float salary=0;
switch(employeeType)
{
case (EmployeeType)0: //if employee is a secretary than multiply wage per hour by hours worked
salary = (employeeSalaryInfo.hourlyWage) * (employeeSalaryInfo.monthlyHours);
break;
case ( EmployeeType)1: //if employee is a sales person than multiply number of sales by bonus per sale and add that to the base salary
salary = ((employeeSalaryInfo.baseSalary) + (employeeSalaryInfo.numSales * (employeeSalaryInfo.salaryBonus)));
break;
case (EmployeeType)2: //if employee is a manager than add the bonus to the base salary
salary = (employeeSalaryInfo.baseSalary) + (employeeSalaryInfo.salaryBonus);
break;
case ( EmployeeType)3: //if employee is a top manager than add the bonus to the base salary
salary = (employeeSalaryInfo.baseSalary) + (employeeSalaryInfo.salaryBonus);
break;
}
return salary;
}
}
public void Print() //a method for printing all employees in the list icluding name, birthdate, type and salary.
{
Console.WriteLine(\"Family Name\\tFirst Name\\tBirth Date\\tWorker Type\\tSalary\");
Console.WriteLine(\"-----------\\t----------\\t----------\\t-----------\\t------\");
foreach ( Employee e in employees)
Console.WriteLine(\"{0}\\t{1}\\t{2}\\t{3}\\t{4}\", e.FamilyName.PadRight(11), e.FirstName.PadRight(10), e.BirthDate.ToShortDateString(), e.EmployeeType.ToString().PadRight(11), e.CalcSalary());
Console.WriteLine();
}
}
}





