Testc include include include vectorh int mainint argc char

Test.c

~~~~~~~~~~~~

#include <stdio.h>
#include <stdlib.h>

#include \"vector.h\"

int main(int argc, char **argv) {
   vector_t *v;
  
   printf(\"Calling vector_new()\ \");
   v = vector_new();
  
   printf(\"Calling vector_delete()\ \");
   vector_delete(v);
  
   printf(\"vector_new() again\ \");
   v = vector_new();

   printf(\"These should all return 0 (vector_get()): \");
   printf(\"%d \", vector_get(v, 0));
   printf(\"%d \", vector_get(v, 1));
   printf(\"%d \", vector_get(v, 2));
   printf(\"%d \", vector_get(v, 3));
   printf(\"%d \", vector_get(v, 4));
   printf(\"%d \", vector_get(v, 5));
   printf(\"%d \", vector_get(v, 6));
   printf(\"%d \", vector_get(v, 7));
   printf(\"%d \", vector_get(v, 8));
   printf(\"%d \", vector_get(v, 9));
   printf(\"%d \", vector_get(v, 10));
   printf(\"%d \", vector_get(v, 100));
   printf(\"%d \", vector_get(v, 1000));
   printf(\"%d \", vector_get(v, 10000));
   printf(\"%d \", vector_get(v, 100000));
   printf(\"%d \", vector_get(v, 1000000));
   printf(\"%d\ \", vector_get(v, 10000000));

   printf(\"Doing a bunch of vector_set()s\ \");
   vector_set(v, 0, 98);
   vector_set(v, 11, 15);
   vector_set(v, 15, -23);
   vector_set(v, 24, 65);
   vector_set(v, 12, -123);
   vector_set(v, 15, 21);
   vector_set(v, 25, 43);

   printf(\"These should be equal:\ \");
   printf(\"98 = %d\ \", vector_get(v, 0));
   printf(\"15 = %d\ \", vector_get(v, 11));
   printf(\"65 = %d\ \", vector_get(v, 24));
   printf(\"-123 = %d\ \", vector_get(v, 12));
   printf(\"21 = %d\ \", vector_get(v, 15));
   printf(\"43 = %d\ \", vector_get(v, 25));

   printf(\"Test complete.\ \");
  
   return 0;
}

Vector.c

~~~~~~~~~~~~~

/* Include the system headers we need */
#include <stdlib.h>
#include <stdio.h>

/* Include our header */
#include \"vector.h\"

/* Define what our struct is */
struct _vector_t {
   size_t size;
   int *data;
};

/* Create a new vector */
vector_t *vector_new() {
   vector_t *retval;

   /* First, we need to allocate the memory for the struct */
   retval = (vector_t *)malloc(1 * sizeof(vector_t));

   /* Check our return value to make sure we got memory */
   if(retval == NULL)
       return NULL;

   /* Why does the above statement cast the malloc\'s return value to \'vector_t *\'
   * instead of \'struct _vector_t *\'? Does it matter?
   */
     
   /* Now we need to initialize our data */
   retval->size = 1;
   retval->data = (int *)malloc(retval->size * sizeof(int));

   /* Check our return value to make sure we got memory */
   if(retval->data == NULL) {
       free(retval);
       return NULL;
   }

   retval->data[0] = 0;

   /* Note that \'retval->size\' could be written \'(*retval).size\', but the ->
   * convention is easier to read
   */
  
   /* and return... */
   return retval;
}

/* Free up the memory allocated for the passed vector */
void vector_delete(vector_t *v) {
   /* Remember, you need to free up ALL the memory that is allocated */
  


   /* ADD CODE HERE */


}

/* Return the value in the vector */
int vector_get(vector_t *v, size_t loc) {

   /* If we are passed a NULL pointer for our vector, complain about it and
   * return 0.
   */
   if(v == NULL) {
       fprintf(stderr, \"vector_get: passed a NULL vector. Returning 0.\ \");
       return 0;
   }

   /* If the requested location is higher than we have allocated, return 0.
   * Otherwise, return what is in the passed location.
   */
   if(loc < v->size) {
       return v->data[loc];
   } else {
       return 0;
   }
}

/* Set a value in the vector */
void vector_set(vector_t *v, size_t loc, int value) {
   /* What do you need to do if the location is greater than the size we have
   * allocated? Remember that unset locations should contain a value of 0.
   */

   /* ADD CODE HERE */


}

Vector.h

~~~~~~~~~~~~~

#ifndef _CSE31_VECTOR_H_
#define _CSE31_VECTOR_H_
/* vector.h written by Jeremy Huddleston <jeremyhu@eecs.berkeley.edu> Sp2004
*
* So it looks like you\'ve decided to venture into the \"other\" files of this
* lab. Good. C Header files (the .h extension) are a way of telling other .c
* files what they can have access to. You usually include stdlib.h in your
* C programs, and this process is identical to including this .h file with the
* one change being:
*
* #include \"file.h\"
* versus
* #include <file.h>
*     
* The difference is that the <> notation is for system header files and the \"\"
* is for ones you provide yourself (in your local directory for instance).
*     
* The header file starts off with
* #ifndef _CSE31_VECTOR_H_
* #define _CSE31_VECTOR_H_
*     
* and ends with a final #endif. This prevents the file from being included
* more than once which could\'ve possibly resulted in an infinite loop of
* file inclusions.
*
* First, we define the \'vector_t\' datatype. This next line says that a \'vector_t\'
* is the same as a \'struct _vector_t\'. So anywhere in the code after this, we
* can use \'vector_t *\' to mean a pointer to a \'struct _vector_t\' (which is defined in
* vector.c). We can get away with doing this even though we don\'t know what a
* struct vector is because all pointers take up the same ammount of memory
* space.
*/

#include <sys/types.h>

typedef struct _vector_t vector_t;

/*
* Next, we provide the prototypes for the functions defined in vector.c. This
* is a way of telling the .c files that #include this header what they will
* have access to.
*/

/* Create a new vector */
vector_t *vector_new();

/* Free up the memory allocated for the passed vector */
void vector_delete(vector_t *v);

/* Return the value in the vector */
int vector_get(vector_t *v, size_t loc);

/* Set a value in the vector */
void vector_set(vector_t *v, size_t loc, int value);

#endif

Solution

# include <iostream.h>
# include <conio.h>
# include <stdlib.h>
class searching
{
int a[100],n;
public:
void accept()
{
cout<<\"ENTER N VALUE \";
cin>>n;
for(int i=0;i<n;i++)
{
cout<<\"ENTER \"<<i<<\" Value \";
cin>>a[i];
}
}
void print()
{
for(int i=0;i<n;i++)
cout<<a[i]<<endl;
}
void search()
{
int num;
cout<<\"ENTER A NUMBER TO FIND \";
cin>>num;
for(int i=0;i<n;i++)
if(a[i]==num)
{
cout<<\"The number found at \"<<i<<\" Location\";
getch();
exit(0);
}
cout<<\"The number not foud \";
}
};
void main()
{
clrscr();
searching s;
s.accept();
s.print();
s.search();
getch();
}

Test.c ~~~~~~~~~~~~ #include <stdio.h> #include <stdlib.h> #include \
Test.c ~~~~~~~~~~~~ #include <stdio.h> #include <stdlib.h> #include \
Test.c ~~~~~~~~~~~~ #include <stdio.h> #include <stdlib.h> #include \
Test.c ~~~~~~~~~~~~ #include <stdio.h> #include <stdlib.h> #include \
Test.c ~~~~~~~~~~~~ #include <stdio.h> #include <stdlib.h> #include \

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