Model a maze in either Java or C Requirements Maze must be a

Model a maze in either Java or C++. Requirements: Maze must be a grid of at least 10 times 10 squares. From each square, an agent (to come later) may or may not be able to move either up, down, left, or right depending on the walls in the maze. There must be a start cell and a goal cell. The must be solvable. The must have at least one dead end. The program must draw the maze (either as text or graphics). One possible solution that we talked about in class is to store the maze as a 2D array. The coordinates in the array represent the positions of the squares. The values in the array represent the walls. We only need to store the presence of two walls (up and to the right, either present or not, for example) for a total of 4 possible values for each cell. Separately store the location of the starting cell and goal cell.

Solution

Answer:

import java.io.*;

public class ShortestPathInMaze
{
  
   static int number_of_rows=10;       static    int number_of_columns=10;
   static int begin_of_row=5;       static int begin_of_coloumn=3;
static int end_of_row=1;       static int end_of_coloumn=6;
  
   static    int taken_maze[][]={{1,1,1,1,1,1,1,1,1,1},
                           {1,0,0,1,0,0,0,1,0,1},
                           {1,0,1,1,1,0,1,1,0,1},
                           {1,0,0,0,0,0,0,0,0,1},
                           {1,0,1,0,1,1,0,1,1,1},
                           {1,0,0,0,0,1,0,0,0,1},
                           {1,0,1,1,1,0,0,1,1,1},
                           {1,0,1,1,1,1,0,1,0,1},
                           {1,0,0,0,0,0,0,0,0,1},
                           {1,1,1,1,1,1,1,1,1,1}};

  
   static    int shortestpath[]=new int[number_of_rows*number_of_columns];
   static    int length_short;

  
  
boolean visitedalready(int row, int col, int detectedpathsofar[], int detectedlengthsofar){
      
         
       int x;
       int goal = row*number_of_columns+col;

       for (x=0;x<detectedlengthsofar;x++)
           if (detectedpathsofar[x]==goal) return true;

       return false;
   }

  
  
   public void displayupdatedpath(int takenpath[], int takenlength){
      

       int r,c;

       for (r=0;r<number_of_rows;r++){
           for(c=0;c<number_of_columns;c++){
               if (taken_maze[r][c]==1)
                   System.out.print(\"|\");             
               else if (r==begin_of_row && c==begin_of_coloumn)
                   System.out.print(\"S\");             
               else if (r==end_of_row && c==end_of_coloumn)
                   System.out.print(\"X\");             
               else if (visitedalready(r,c,takenpath,takenlength))
                   System.out.print(\"o\");             
               else
                   System.out.print(\" \");             
           }
           System.out.println(\"\");
       }
   }
  
   public void searchnewpath(int row, int col, int detectedpathsofar[], int detectedlengthsofar){
      

      
       if (row<0 || col<0 || row>=number_of_rows || col>=number_of_columns)
           return;
       if (taken_maze[row][col]==1) return ;
       if (visitedalready(row, col, detectedpathsofar, detectedlengthsofar)) return;

       int takenpath[]=new int[detectedlengthsofar+1];

       System.arraycopy(detectedpathsofar, 0, takenpath, 0, detectedlengthsofar);
          
                          
      
       takenpath[detectedlengthsofar++]=row*number_of_columns+col;

       if (row==end_of_row && col==end_of_coloumn){      
          

           System.out.println(\"Detected path of length \"+detectedlengthsofar+\":\");
           displayupdatedpath(takenpath, detectedlengthsofar);

           if (detectedlengthsofar<=length_short){
               length_short=detectedlengthsofar;
               System.arraycopy(takenpath, 0, shortestpath, 0, detectedlengthsofar);
               System.out.println(\" The new shortest path is of length \" + detectedlengthsofar);
           }
           System.out.println(\"\");
           return;
       }

      
       searchnewpath(row-1, col, takenpath, detectedlengthsofar);
       searchnewpath(row, col-1, takenpath, detectedlengthsofar);
       searchnewpath(row, col+1, takenpath, detectedlengthsofar);
       searchnewpath(row+1, col, takenpath, detectedlengthsofar);
   }
          
  
   public static void main(String[] args)
   {
      

       int r,c,x;              
       int detectedpathsofar[];      
       int detectedlengthsofar;      

       ShortestPathInMaze obj=new ShortestPathInMaze();  

       detectedpathsofar=new int[obj.number_of_rows*obj.number_of_columns];
      
       for (x=0;x<obj.number_of_rows*obj.number_of_columns;x++){
           obj.shortestpath[x]=-1;
           detectedpathsofar[x]=-1;
       }

      
       obj.length_short=obj.number_of_rows*obj.number_of_columns+1;
       detectedlengthsofar=0;

       System.out.println(\"The Maze Is Shown As Below:\");
       for (r=0;r<obj.number_of_rows;r++){
           for (c=0;c<obj.number_of_columns;c++){
               if (r==begin_of_row && c==begin_of_coloumn)      
                   System.out.print(\"S\");      
               else if (r==end_of_row && c==end_of_coloumn)
                   System.out.print(\"x\");
               else if (obj.taken_maze[r][c]==0)
                   System.out.print(\" \");
               else System.out.print(\"|\");
           }
           System.out.println(\"\");
       }

       System.out.println(\"\");
       System.out.println(\"Searching For Paths\");

       obj.searchnewpath(begin_of_row, begin_of_coloumn, detectedpathsofar, detectedlengthsofar);

       System.out.println(\"\");
       System.out.println(\"The shortest path is recognised with length of \"+ obj.length_short);
       obj.displayupdatedpath(obj.shortestpath, obj.length_short);

   }
}

 Model a maze in either Java or C++. Requirements: Maze must be a grid of at least 10 times 10 squares. From each square, an agent (to come later) may or may no
 Model a maze in either Java or C++. Requirements: Maze must be a grid of at least 10 times 10 squares. From each square, an agent (to come later) may or may no
 Model a maze in either Java or C++. Requirements: Maze must be a grid of at least 10 times 10 squares. From each square, an agent (to come later) may or may no

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