develop a VI that computes the surface area and volume Devel
Solution
c pgm:
 
 #include <stdio.h>
 #include <math.h>
 
 int main()
 {
 
 float radius;
 float surface_area, volume;
 
 printf(\"Enter radius : \");
 scanf(\"%f\", &radius);
 surface_area = 4 * (22/7) * radius * radius;
 volume = (4.0/3) * (22/7) * radius * radius * radius;
 printf(\"Surface area of sphere is: %.3f\", surface_area);
 printf(\"\  Volume of sphere is : %.3f\", volume);
 return 0;
 }
java code:
public class Sphere {
 public static void main(String[] args) {
 final double PI = 3.14159;
double radius;
 double surface_Area, volume_sphere;
 
 System.out.print(\"Enter the radius : \");
 Scanner input = new Scanner(System.in);
 radius = input.nextDouble();
 surface_Area = 4 * PI * radius * radius;
 volume_sphere = (4.0 / 3.0) * PI * radius * radius * radius;
 
 System.out.println(\" radius \" + radius + \",surface area is \" + surfaceArea + \"volume is \"
 + volume_sphere + \".\");
 }
 }

