ections 4348 43 ebra solve 2 x 2 linear equations You can us

ections 4.3-4.8 4.3 ebra: solve 2 x 2 linear equations) You can use Cramer\'s rule to solve the following 2 x 2 system of linear equation: ax by af ec ad bc Write a program that prompts the user to enter a, b, c, d, e, and f and display th result. If ad bc is 0, report that The equation has no solution. Enter a b, c, d, e, f: 9.0, 4.0, 3.0, -5.0, -6.0, -21.0 l x is -2.0 and y is 3.0 Enter a, b, c, d, e, f: 1.0, 2.0, 2.0, 4.0, 4.0, 5.0 FEte The equation has no solution

Solution

package javapoker;
public category Cardpersonal short rank, suit;

personal static String[] suits = ;
personal static String[] ranks = come back ranks[__rank];
}

Card(short suit, short rank)
  

public @Override String toString()
come back ranks[rank] + \" of \" + suits[suit];
}

public short getRank() come back rank;
}

public short getSuit() come back suit;
}
}
package javapoker;
import java.util.Random;import java.util.ArrayList;
public category Deck personal ArrayList<Card> cards;

Deck()
  
}

int size   

for (int i=0; i<100; i++)
one );
index_2 = generator.nextInt( cards.size() - one );

worker = cards.get( index_2 );
cards.set( index_2 , cards.get( index_1 ) );
cards.set( index_1, temp );
}
}

public Card drawFromDeck()
come cards.remove( zero );
}

public int getTotalCards()
come back cards.size();
//we may use this methodology once creating
//a complete cards to examine if we wanted a replacement deck
}
}

 ections 4.3-4.8 4.3 ebra: solve 2 x 2 linear equations) You can use Cramer\'s rule to solve the following 2 x 2 system of linear equation: ax by af ec ad bc Wr

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