Please I need complete codes in c in this question Implement

Please I need complete codes in c++ in this question

Implement the following Shape class.

1. TwoDimensionalShape class

provide the function getArea(), which calculate the area of 2 dimensional figure.
2. ThreeDimensionalShape class

provide the function getArea(), which calculate the area of 3 dimensional figure.
provide the function getVolume(), which calculate the volume of 3 dimensional figure.
3. make a program that use Vector of Shape class pointer, which indicate each specific(derived) class object.

4. program should print the object indicated by the pointer.

Also, you should make a loop (ex) for loop) that handles every object.

in that loop, decide the dimension of shape. (if the figure is TwoDimensionalShape or ThreeDimensionalShape)

5. print volume if the figure is TwoDimensionalShape.

6. print area if the figure is ThreeDimensionalShape.
Please I need complete codes in c++ in this question

Implement the following Shape class.

1. TwoDimensionalShape class

provide the function getArea(), which calculate the area of 2 dimensional figure.
2. ThreeDimensionalShape class

provide the function getArea(), which calculate the area of 3 dimensional figure.
provide the function getVolume(), which calculate the volume of 3 dimensional figure.
3. make a program that use Vector of Shape class pointer, which indicate each specific(derived) class object.

4. program should print the object indicated by the pointer.

Also, you should make a loop (ex) for loop) that handles every object.

in that loop, decide the dimension of shape. (if the figure is TwoDimensionalShape or ThreeDimensionalShape)

5. print volume if the figure is TwoDimensionalShape.

6. print area if the figure is ThreeDimensionalShape.
Please I need complete codes in c++ in this question

Implement the following Shape class.

1. TwoDimensionalShape class

provide the function getArea(), which calculate the area of 2 dimensional figure.
2. ThreeDimensionalShape class

provide the function getArea(), which calculate the area of 3 dimensional figure.
provide the function getVolume(), which calculate the volume of 3 dimensional figure.
3. make a program that use Vector of Shape class pointer, which indicate each specific(derived) class object.

4. program should print the object indicated by the pointer.

Also, you should make a loop (ex) for loop) that handles every object.

in that loop, decide the dimension of shape. (if the figure is TwoDimensionalShape or ThreeDimensionalShape)

5. print volume if the figure is TwoDimensionalShape.

6. print area if the figure is ThreeDimensionalShape.

Solution

**********************************Program File*******************************************

#include<iostream>
#include<cmath>
#include<vector>
using namespace std;
//base shape class
class Shape{
public:
   //function to return area of the shape
   virtual double getArea() = 0;
};

//2dshape class inheriting from shape class
class Shape2D : public Shape {
public:
   virtual double getArea() = 0; //get area function
      
};
//2dshape square inheriting from shape class
class Square : public Shape2D{
public:
   double length;
   Square(double ilength){
       length = ilength;
   }
  
   virtual ~Square(){}
   virtual double getArea() { return length * length;}
  
  
  
};
//2dshape circle inheriting from shape class
class Circle:public Shape2D{
public:
   double r;
   Circle(double radius){
       r=radius;
   }
   virtual ~Circle(){}
       virtual double getArea() { return 3.14 * r*r;}
  
  
};
//2dshape Triangle inheriting from shape class
class Triangle : public Shape2D{
public:
   double width,height;
   Triangle(double iwidth, double iheight){
       width = iwidth;
       height = iheight;
   }
   virtual ~Triangle(){}
   virtual double getArea() { return (width * height)/2;}
};
//3dshape class inheriting from shape class
class Shape3D : public Shape{
public:
  
   virtual double GetVolume() = 0;
};
//Cube class inheriting from shape class
class Cube : public Shape3D{
public:
   Cube(double isideLength){
       sLength = isideLength;
   }
   virtual ~Cube(){}
   virtual double getArea(){return 6*sLength *sLength;}
   virtual double GetVolume(){return sLength*sLength *sLength;}
private:
   double sLength;
};
//Sphere class inheriting from shape class
class Sphere : public Shape3D{
public:
   Sphere(double iradius){
       rad = iradius;
   }
   virtual ~Sphere(){}
   virtual double getArea(){return 4 * 3.14 * rad * rad;}
   virtual double GetVolume(){return (4/3)*3.14*rad*rad *rad;}
private:
   double rad;
};
int main(){
   //vector array size of five
   vector <Shape*> array0(5);

   array0[0]= new Square(6);
   array0[1]= new Circle(8);
   array0[2]= new Triangle(6,10);
   array0[3]= new Cube(6);
   array0[4]= new Sphere(8);
  
  
   for(size_t num=0;num<array0.size();num++)
   {
       cout<<\"\ Area: \"<<array0[num]->getArea()<<endl;
       if( Shape3D* pointer3DShape = (dynamic_cast<Shape3D*>(array0[num])) )
       {
           cout<<\"\ Volume: \"<<pointer3DShape->GetVolume()<<endl;
       }
   }
  
   //deleting the shapes in the array to free the memory
   for(size_t i=0; i < array0.size(); i++)
   {
       delete array0[i];
   }
   cin.ignore(100, \'\ \');
   cin.get();
   return 0;
}

*************************************output***********************************


Area: 100

Area: 452.16

Area: 75

Area: 216

Volume: 216

Area: 1017.36

Volume: 2289.06

 Please I need complete codes in c++ in this question Implement the following Shape class. 1. TwoDimensionalShape class provide the function getArea(), which ca
 Please I need complete codes in c++ in this question Implement the following Shape class. 1. TwoDimensionalShape class provide the function getArea(), which ca
 Please I need complete codes in c++ in this question Implement the following Shape class. 1. TwoDimensionalShape class provide the function getArea(), which ca
 Please I need complete codes in c++ in this question Implement the following Shape class. 1. TwoDimensionalShape class provide the function getArea(), which ca

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