DirectX is a left handed coordinate system Right cross Forwa

DirectX is a left handed coordinate system. Right (cross) Forward => Up means what in terms of orthogonal vectors and in relation to say a player or a camera or some other 3D object in 3D space?

Solution

A GameObject:


Orthogonal matrix:


it serves for projecting 3D point into 2D without saving 3D illusion.

       This type of projection is often used for drawing UI sprites or text – those objects usually should not be resized regardless of their distance from camera.

DirectX is a left handed coordinate system. Right (cross) Forward => Up means what in terms of orthogonal vectors and in relation to say a player or a camera

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