Student information Name John Doe studentID JD1234 Catch the
Student information:
 Name: John Doe
 studentID: JD1234
Solution
<!DOCTYPE html>
 <html>
 <head>
    <title>Catch the Monkey</title>
   </head>
    <body>
 Student Name : John Doe . Student ID : JD1234<br>
   
    <canvas id=\"e\" height=\"500\" width=\"500\"></canvas>
   
 <script>
 var canvas = document.getElementById(\"e\");
 var context = canvas.getContext(\"2d\");
 var monkey= new Image();
//you can give any image of your choice..
 monkey.src = \"https://s-media-cache-ak0.pinimg.com/236x/22/14/c4/2214c4383f5452ff68f06a29340dbc5b.jpg\";
  monkey.onload = function() {
 context.drawImage(monkey, 15, 15,30,30); // initial size of the Image
 };
   
 function onRestCondition()
 {
 alert(\"Do you want to catch the Monkey??\");
 };
   
 function onRunningCondition()
 {
 document.getElementById(\"e\").onmouseover = function() {mouseOver()};
 };
function mouseOver() {
 //Generate random cordinates for the Image
    context.drawImage(monkey, Math.floor(Math.random()*500),        Math.floor(Math.random()*500),30,30);
 };
canvas.addEventListener(\"click\", onCanvasClick, false);
   
 </script>
 <div style=\"text-align:center;width:480px;\">
 <button id=\"run\" onClick = \"onRunningCondition()\">RUNNING</button><br><br>
  <button id=\"rest\" onClick = \"onRestCondition()\">REST</button>
 </div>
    </body>
 </html>
*********************************************************END**********************************************************************
The Code will create a new Monkey image every time the mouse pointer is hovered on the Canvas.


