I have been working on this ROCK PAPER SCISSORS project for
I have been working on this ROCK, PAPER, SCISSORS project for the past 6 days or so, and it\'s still giving me absolute fits. I have created two pictureBox controls in the designer, and here is my current source code:
namespace ROCK_PAPER_SCISSORS_GAME_2
 {
     public partial class Form1 : Form
     {
         public Form1()
         {
             InitializeComponent();
         }
        sim iComputer As Integer = 0;
         Private iWins As Integer = 0;
         Private iDraw As Integer = 0;
         Private iLose As Integer = 0;
        private void rockButton_Click(object sender, EventArgs e)
         {
             {
                 playerLabel.Text = \"Rock\";
                 PicBox.Image = \"Rock.bmp\";
                 int iComputer = rand.Next(3);
                 computerLabel.Text = \"Paper\";
                 scoreLabel.Text = \"You lose!\";
                 iLose = iLose + 1;
             }
             if (iComputer == 2)
             {
                 pic.Image = \"Rock.bmp\";
                 computerLabel.Text = \"Rock\";
                 scoreLabel.Text = \"Draw!\";
                 iDraw = iDraw + 1;
             }
             if (iComputer = 3)
             {
                 .Image = \"Scissors.bmp\";
                 computerLabel.Text = \"Scissors\";
                 scoreLabel.Text = \"You win!\";
                 iWins = iWins + 1;
}
             {
                 LabelWins1.Text = iWins;
                 LabelDraw1.Text = iDraw;
                 LabelLose1.Text = iLose;
             }
         }
        private void paperButton_Click(object sender, EventArgs e)
         {
             {
                 playerLabel.Text = \"Paper\";
                 int iComputer = rand.Next(3);
                 computerLabel.Text = iComputer;
             }
             if (iComputer == 1)
             {
                 computerLabel.Text = \"Paper\";
                 scoreLabel.Text = \"Draw\";
                 iDraw = iDraw + 1;
             }
             if (iComputer == 2)
             {
                 computerLabel.Text = \"Paper\";
                 scoreLabel.Text = \"Draw\";
                 iDraw = iDraw + 1;
             }
             if (iComputer == 3)
             {
                 computerLabel.Text = \"Scissor\";
                 scoreLabel.Text = \"You lose!\";
                 iLose.Text = iLose + 1;
             }
             {
                 LabelWins1.Text = iWins;
                 LabelDraw1.Text = iDraw;
                 LabelLose1.Text = iLose;
             }
}
        private void scissorsButton_Click(object sender, EventArgs e)
         {
             {
                 int iComputer = rand.Next(3);
                 computerLabel.Text = iComputer;
                 LabelWins1.Text = iWins;
                 LabelDraw1.Text = iDraw;
                 LabelLose.Text = iLose;
             }
             if (iComputer == 1)
             {
                 computerLabel.Text = \"Paper\";
                 scoreLabel.Text = \"You win!\";
                 iWins = iWins + 1;
             }
             if (iComputer == 2)
             {
                 computerLabel.Text = \"Rock\";
                 scoreLabel.Text = \"You lose!\";
                 iLose = iLose + 1;
             }
             if (iComputer == 3)
             {
                 computerLabel.Text = \"Scissor\";
                 scoreLabel.Text = \"Draw\";
                 iDraw = iDraw + 1;
             }
             {
                 LabelWins1.Text = iWins;
                 LabelDraw1.Text = iDraw;
                 LabelLose1.Text = iLose;
             }
         }
        private void resetButton_Click(object sender, EventArgs e)
         {
             iLose = 0;
             iDraw = 0;
             iWins = 0;
             LabelWins1.Text = iWins;
             LabelDraw1.Text = iDraw;
             LabelLose1.Text = iLose;
             playerLabel.Text = \"\";
             computerLabel.Text = \"\";
             picComputer.Image = Nothing;
             picPlayer.Image = Nothing;
             scoreLabel.Text = \"\";
         }
     }
private void DisplayImages(int randomImage, PictureBox picBox)
        // Get the current Application working directory.
     string imgPath = Environment.CurrentDirectory
         + \"\\\\picBoxImage\\\\\";
// Use switch case to display the respective images in PictureBox.
    switch (randomImage)
         {
             case 1:
                 // picBox.ImageLocation =
                 // imgPath + \"Rock.BMP\";
                 // break;
                 picBox.Image = ROCK_PAPER_SCISSORS_GAME_2.
                     Properties.Resources.Rock;
                     break;
                 case 2:
                     // picBox.ImageLocation =
                     // imgPath + \"Paper.BMP\";
                     // break;
                     picBox.Image = ROCK_PAPER_SCISSORS_GAME_2.
                         Properties.Resources.Paper;
                         break;
                 case 3:
                     // picBox.ImageLocation =
                     // imgPath + \"Scissors.BMP\";
                     // break;
                     picBox.Image = ROCK_PAPER_SCISSORS_GAME_2.
                         Properties.Resources.Scissors;
                         break;
             }
 }
 }
Solution
using System;
 using System.Collections.Generic;
 using System.ComponentModel;
 using System.Data;
 using System.Drawing;
 using System.Linq;
 using System.Text;
 using System.Threading.Tasks;
 using System.Windows.Forms;
namespace xyz
 {
 public partial class Form1 : Form
 {
 public Form1()
 {
 InitializeComponent();
 }
   
 // Module/method for when player selects rock.
 private void rockPictureBox_Click(object sender, EventArgs e)
 {
 // Declare an integer variable.
 int num1;
// Create a Random Object
 Random rand = new Random();
// Get the random integer and assign it to num1.
 num1 = rand.Next(3) + 1;
// Declare and display each players\' moves and the winner.
 switch (num1)
 {
 case 1:
 computerTextLabel.Text = \"Computer chooses rock\";
 playerTextLabel.Text = \"You have choosen rock.\";
 winnerTextLabel.Text = \"The computer and you have choosen rock. Therefore it is a tie.\";
 computerPictureBox1.Visible = false;
 computerPictureBox2.Visible = true;
 computerPictureBox3.Visible = false;
 computerPictureBox4.Visible = false;
 playerPictureBox1.Visible = false;
 playerPictureBox2.Visible = true;
 playerPictureBox3.Visible = false;
 playerPictureBox4.Visible = false;
 break;
 case 2:
 computerTextLabel.Text = \"Computer chooses paper\";
 playerTextLabel.Text = \"You have choosen rock.\";
 winnerTextLabel.Text = \"Paper can smoother a rock. Therefore the computer has won.\";
 computerPictureBox1.Visible = false;
 computerPictureBox2.Visible = false;
 computerPictureBox3.Visible = true;
 computerPictureBox4.Visible = false;
 playerPictureBox1.Visible = false;
 playerPictureBox2.Visible = true;
 playerPictureBox3.Visible = false;
 playerPictureBox4.Visible = false;
 break;
 case 3:
 computerTextLabel.Text = \"Computer Chooses scissors\";
 playerTextLabel.Text = \"You have choosen rock.\";
 winnerTextLabel.Text = \"A rock can crush scissors. Therefore, you have won.\";
 computerPictureBox1.Visible = false;
 computerPictureBox2.Visible = false;
 computerPictureBox3.Visible = false;
 computerPictureBox4.Visible = true;
 playerPictureBox1.Visible = false;
 playerPictureBox2.Visible = true;
 playerPictureBox3.Visible = false;
 playerPictureBox4.Visible = false;
 break;
 }
 }
//Module/method for when player selects papaer.
 private void paperPictureBox_Click(object sender, EventArgs e)
 {
 // Declare an integer variable.
 int num1;
// Create a Random Object
 Random rand = new Random();
// Get the random integer and assign it to num1.
 num1 = rand.Next(3) + 1;
// Declare and display each players\' moves and the winner.
 switch (num1)
 {
 case 1:
 computerTextLabel.Text = \"Computer chooses rock.\";
 playerTextLabel.Text = \"You have choosen paper.\";
 winnerTextLabel.Text = \"Paper can smoother a rock. Therefore you have won.\";
 computerPictureBox1.Visible = false;
 computerPictureBox2.Visible = true;
 computerPictureBox3.Visible = false;
 computerPictureBox4.Visible = false;
 playerPictureBox1.Visible = false;
 playerPictureBox2.Visible = false;
 playerPictureBox3.Visible = true;
 playerPictureBox4.Visible = false;
 break;
 case 2:
 computerTextLabel.Text = \"Computer chooses paper.\";
 playerTextLabel.Text = \"You have choosen paper.\";
 winnerTextLabel.Text = \"The computer and you have choosen paper. Therefore, it is a tie.\";
 computerPictureBox1.Visible = false;
 computerPictureBox2.Visible = false;
 computerPictureBox3.Visible = true;
 computerPictureBox4.Visible = false;
 playerPictureBox1.Visible = false;
 playerPictureBox2.Visible = false;
 playerPictureBox3.Visible = true;
 playerPictureBox4.Visible = false;
 break;
 case 3:
 computerTextLabel.Text = \"Computer Chooses scissors.\";
 playerTextLabel.Text = \"You have choosen paper.\";
 winnerTextLabel.Text = \"Scissors can cut paper. Therefore, the computer has won.\";
 computerPictureBox1.Visible = false;
 computerPictureBox2.Visible = false;
 computerPictureBox3.Visible = false;
 computerPictureBox4.Visible = true;
 playerPictureBox1.Visible = false;
 playerPictureBox2.Visible = false;
 playerPictureBox3.Visible = true;
 playerPictureBox4.Visible = false;
 break;
 }
 }
//Module/Method for when player selects scissors.
 private void scissorsPictureBox_Click(object sender, EventArgs e)
 {
 // Declare an integer variable.
 int num1;
// Create a Random Object
 Random rand = new Random();
// Get the random integer and assign it to num1.
 num1 = rand.Next(3) + 1;
// Declare and display each players\' moves and the winner.
 switch (num1)
 {
 case 1:
 computerTextLabel.Text = \"Computer chooses rock.\";
 playerTextLabel.Text = \"You have choosen scissors.\";
 winnerTextLabel.Text = \"A rock can crush scissors. Therefore, the computer has won.\";
 computerPictureBox1.Visible = false;
 computerPictureBox2.Visible = true;
 computerPictureBox3.Visible = false;
 computerPictureBox4.Visible = false;
 playerPictureBox1.Visible = false;
 playerPictureBox2.Visible = false;
 playerPictureBox3.Visible = false;
 playerPictureBox4.Visible = true;
 break;
 case 2:
 computerTextLabel.Text = \"Computer chooses paper.\";
 playerTextLabel.Text = \"You have choosen scissors.\";
 winnerTextLabel.Text = \"Scissors can cut paper. Therefore, you have won.\";
 computerPictureBox1.Visible = false;
 computerPictureBox2.Visible = false;
 computerPictureBox3.Visible = true;
 computerPictureBox4.Visible = false;
 playerPictureBox1.Visible = false;
 playerPictureBox2.Visible = false;
 playerPictureBox3.Visible = false;
 playerPictureBox4.Visible = true;
 break;
 case 3:
 computerTextLabel.Text = \"Computer Chooses scissors.\";
 playerTextLabel.Text = \"You have choosen scissors.\";
 winnerTextLabel.Text = \"The computer and you have choosen scissors. Therefore, it is a tie.\";
 computerPictureBox1.Visible = false;
 computerPictureBox2.Visible = false;
 computerPictureBox3.Visible = false;
 computerPictureBox4.Visible = true;
 playerPictureBox1.Visible = false;
 playerPictureBox2.Visible = false;
 playerPictureBox3.Visible = false;
 playerPictureBox4.Visible = true;
 break;
 }
 }
private void exitButton_Click(object sender, EventArgs e)
 {
 // Close the form.
 this.Close();
 }
 }
 }
 ---------------------------------------------form1 design
 namespace xyz
 {
 partial class Form1
 {
 /// <summary>
 /// Required designer variable.
 /// </summary>
 private System.ComponentModel.IContainer components = null;
/// <summary>
 /// Clean up any resources being used.
 /// </summary>
 /// <param name=\"disposing\">true if managed resources should be disposed; otherwise, false.</param>
 protected override void Dispose(bool disposing)
 {
 if (disposing && (components != null))
 {
 components.Dispose();
 }
 base.Dispose(disposing);
 }
#region Windows Form Designer generated code
/// <summary>
 /// Required method for Designer support - do not modify
 /// the contents of this method with the code editor.
 /// </summary>
 private void InitializeComponent()
 {
 System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
  this.choosePictureBox = new System.Windows.Forms.PictureBox();
 this.scissorsPictureBox = new System.Windows.Forms.PictureBox();
 this.paperPictureBox = new System.Windows.Forms.PictureBox();
 this.rockPictureBox = new System.Windows.Forms.PictureBox();
 this.computerPictureBox4 = new System.Windows.Forms.PictureBox();
 this.computerPictureBox3 = new System.Windows.Forms.PictureBox();
 this.computerPictureBox2 = new System.Windows.Forms.PictureBox();
 this.computerPictureBox1 = new System.Windows.Forms.PictureBox();
 this.playerPictureBox4 = new System.Windows.Forms.PictureBox();
 this.playerPictureBox3 = new System.Windows.Forms.PictureBox();
 this.playerPictureBox2 = new System.Windows.Forms.PictureBox();
 this.playerPictureBox1 = new System.Windows.Forms.PictureBox();
 this.exitButton = new System.Windows.Forms.Button();
 this.introTextLabel = new System.Windows.Forms.Label();
 this.computerTextLabel = new System.Windows.Forms.Label();
 this.playerTextLabel = new System.Windows.Forms.Label();
 this.winnerTextLabel = new System.Windows.Forms.Label();
 ((System.ComponentModel.ISupportInitialize)(this.choosePictureBox)).BeginInit();
  ((System.ComponentModel.ISupportInitialize)(this.scissorsPictureBox)).BeginInit();
  ((System.ComponentModel.ISupportInitialize)(this.paperPictureBox)).BeginInit();
  ((System.ComponentModel.ISupportInitialize)(this.rockPictureBox)).BeginInit();
  ((System.ComponentModel.ISupportInitialize)(this.computerPictureBox4)).BeginInit();
  ((System.ComponentModel.ISupportInitialize)(this.computerPictureBox3)).BeginInit();
  ((System.ComponentModel.ISupportInitialize)(this.computerPictureBox2)).BeginInit();
  ((System.ComponentModel.ISupportInitialize)(this.computerPictureBox1)).BeginInit();
  ((System.ComponentModel.ISupportInitialize)(this.playerPictureBox4)).BeginInit();
  ((System.ComponentModel.ISupportInitialize)(this.playerPictureBox3)).BeginInit();
  ((System.ComponentModel.ISupportInitialize)(this.playerPictureBox2)).BeginInit();
  ((System.ComponentModel.ISupportInitialize)(this.playerPictureBox1)).BeginInit();
  this.SuspendLayout();
 //
 // choosePictureBox
 //
 this.choosePictureBox.BackColor = System.Drawing.SystemColors.ControlDarkDark;
 this.choosePictureBox.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
 this.choosePictureBox.Location = new System.Drawing.Point(167, 67);
 this.choosePictureBox.Name = \"choosePictureBox\";
 this.choosePictureBox.Size = new System.Drawing.Size(263, 90);
 this.choosePictureBox.TabIndex = 0;
 this.choosePictureBox.TabStop = false;
 //
 // scissorsPictureBox
 //
 this.scissorsPictureBox.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
 this.scissorsPictureBox.Image = ((System.Drawing.Image)(resources.GetObject(\"scissorsPictureBox.Image\")));
  this.scissorsPictureBox.Location = new System.Drawing.Point(347, 79);
 this.scissorsPictureBox.Name = \"scissorsPictureBox\";
 this.scissorsPictureBox.Size = new System.Drawing.Size(64, 65);
 this.scissorsPictureBox.TabIndex = 1;
 this.scissorsPictureBox.TabStop = false;
 this.scissorsPictureBox.Click += new System.EventHandler(this.scissorsPictureBox_Click);
 //
 // paperPictureBox
 //
 this.paperPictureBox.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
 this.paperPictureBox.Image = ((System.Drawing.Image)(resources.GetObject(\"paperPictureBox.Image\")));
  this.paperPictureBox.Location = new System.Drawing.Point(266, 79);
 this.paperPictureBox.Name = \"paperPictureBox\";
 this.paperPictureBox.Size = new System.Drawing.Size(64, 65);
 this.paperPictureBox.TabIndex = 2;
 this.paperPictureBox.TabStop = false;
 this.paperPictureBox.Click += new System.EventHandler(this.paperPictureBox_Click);
 //
 // rockPictureBox
 //
 this.rockPictureBox.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
 this.rockPictureBox.Image = ((System.Drawing.Image)(resources.GetObject(\"rockPictureBox.Image\")));
  this.rockPictureBox.Location = new System.Drawing.Point(186, 79);
 this.rockPictureBox.Name = \"rockPictureBox\";
 this.rockPictureBox.Size = new System.Drawing.Size(64, 65);
 this.rockPictureBox.TabIndex = 3;
 this.rockPictureBox.TabStop = false;
 this.rockPictureBox.Click += new System.EventHandler(this.rockPictureBox_Click);
 //
 // computerPictureBox4
 //
 this.computerPictureBox4.Image = ((System.Drawing.Image)(resources.GetObject(\"computerPictureBox4.Image\")));
  this.computerPictureBox4.Location = new System.Drawing.Point(186, 166);
 this.computerPictureBox4.Name = \"computerPictureBox4\";
 this.computerPictureBox4.Size = new System.Drawing.Size(64, 65);
 this.computerPictureBox4.TabIndex = 4;
 this.computerPictureBox4.TabStop = false;
 this.computerPictureBox4.Visible = false;
 //
 // computerPictureBox3
 //
 this.computerPictureBox3.Image = ((System.Drawing.Image)(resources.GetObject(\"computerPictureBox3.Image\")));
  this.computerPictureBox3.Location = new System.Drawing.Point(186, 166);
 this.computerPictureBox3.Name = \"computerPictureBox3\";
 this.computerPictureBox3.Size = new System.Drawing.Size(64, 65);
 this.computerPictureBox3.TabIndex = 5;
 this.computerPictureBox3.TabStop = false;
 this.computerPictureBox3.Visible = false;
 //
 // computerPictureBox2
 //
 this.computerPictureBox2.Image = ((System.Drawing.Image)(resources.GetObject(\"computerPictureBox2.Image\")));
  this.computerPictureBox2.Location = new System.Drawing.Point(186, 166);
 this.computerPictureBox2.Name = \"computerPictureBox2\";
 this.computerPictureBox2.Size = new System.Drawing.Size(64, 65);
 this.computerPictureBox2.TabIndex = 6;
 this.computerPictureBox2.TabStop = false;
 this.computerPictureBox2.Visible = false;
 //
 // computerPictureBox1
 //
 this.computerPictureBox1.Image = ((System.Drawing.Image)(resources.GetObject(\"computerPictureBox1.Image\")));
  this.computerPictureBox1.Location = new System.Drawing.Point(186, 166);
 this.computerPictureBox1.Name = \"computerPictureBox1\";
 this.computerPictureBox1.Size = new System.Drawing.Size(64, 65);
 this.computerPictureBox1.TabIndex = 7;
 this.computerPictureBox1.TabStop = false;
 //
 // playerPictureBox4
 //
 this.playerPictureBox4.Image = ((System.Drawing.Image)(resources.GetObject(\"playerPictureBox4.Image\")));
  this.playerPictureBox4.Location = new System.Drawing.Point(347, 166);
 this.playerPictureBox4.Name = \"playerPictureBox4\";
 this.playerPictureBox4.Size = new System.Drawing.Size(64, 65);
 this.playerPictureBox4.TabIndex = 8;
 this.playerPictureBox4.TabStop = false;
 this.playerPictureBox4.Visible = false;
 //
 // playerPictureBox3
 //
 this.playerPictureBox3.Image = ((System.Drawing.Image)(resources.GetObject(\"playerPictureBox3.Image\")));
  this.playerPictureBox3.Location = new System.Drawing.Point(347, 166);
 this.playerPictureBox3.Name = \"playerPictureBox3\";
 this.playerPictureBox3.Size = new System.Drawing.Size(64, 65);
 this.playerPictureBox3.TabIndex = 9;
 this.playerPictureBox3.TabStop = false;
 this.playerPictureBox3.Visible = false;
 //
 // playerPictureBox2
 //
 this.playerPictureBox2.Image = ((System.Drawing.Image)(resources.GetObject(\"playerPictureBox2.Image\")));
  this.playerPictureBox2.Location = new System.Drawing.Point(347, 166);
 this.playerPictureBox2.Name = \"playerPictureBox2\";
 this.playerPictureBox2.Size = new System.Drawing.Size(64, 65);
 this.playerPictureBox2.TabIndex = 10;
 this.playerPictureBox2.TabStop = false;
 this.playerPictureBox2.Visible = false;
 //
 // playerPictureBox1
 //
 this.playerPictureBox1.Image = ((System.Drawing.Image)(resources.GetObject(\"playerPictureBox1.Image\")));
  this.playerPictureBox1.Location = new System.Drawing.Point(347, 166);
 this.playerPictureBox1.Name = \"playerPictureBox1\";
 this.playerPictureBox1.Size = new System.Drawing.Size(64, 65);
 this.playerPictureBox1.TabIndex = 11;
 this.playerPictureBox1.TabStop = false;
 //
 // exitButton
 //
 this.exitButton.Location = new System.Drawing.Point(266, 372);
 this.exitButton.Name = \"exitButton\";
 this.exitButton.Size = new System.Drawing.Size(75, 23);
 this.exitButton.TabIndex = 12;
 this.exitButton.Text = \"Exit\";
 this.exitButton.UseVisualStyleBackColor = true;
 this.exitButton.Click += new System.EventHandler(this.exitButton_Click);
 //
 // introTextLabel
 //
 this.introTextLabel.AutoSize = true;
 this.introTextLabel.Location = new System.Drawing.Point(164, 12);
 this.introTextLabel.Name = \"introTextLabel\";
 this.introTextLabel.Size = new System.Drawing.Size(286, 52);
 this.introTextLabel.TabIndex = 13;
 this.introTextLabel.Text = \"To begin play, make the first move by choosing a selection.\ \ To make an selection\" +
 \", click on an image below. To quit,\ \ select Exit below.\ \ \ \ \";
 //
 // computerTextLabel
 //
 this.computerTextLabel.AutoSize = true;
 this.computerTextLabel.Font = new System.Drawing.Font(\"Microsoft Sans Serif\", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
 this.computerTextLabel.Location = new System.Drawing.Point(116, 234);
 this.computerTextLabel.Name = \"computerTextLabel\";
 this.computerTextLabel.Size = new System.Drawing.Size(0, 16);
 this.computerTextLabel.TabIndex = 14;
 this.computerTextLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
 //
 // playerTextLabel
 //
 this.playerTextLabel.AutoSize = true;
 this.playerTextLabel.Font = new System.Drawing.Font(\"Microsoft Sans Serif\", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
 this.playerTextLabel.Location = new System.Drawing.Point(312, 234);
 this.playerTextLabel.Name = \"playerTextLabel\";
 this.playerTextLabel.Size = new System.Drawing.Size(0, 16);
 this.playerTextLabel.TabIndex = 15;
 this.playerTextLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
 //
 // winnerTextLabel
 //
 this.winnerTextLabel.AutoSize = true;
 this.winnerTextLabel.Font = new System.Drawing.Font(\"Microsoft Sans Serif\", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
 this.winnerTextLabel.Location = new System.Drawing.Point(10, 310);
 this.winnerTextLabel.Name = \"winnerTextLabel\";
 this.winnerTextLabel.Size = new System.Drawing.Size(0, 24);
 this.winnerTextLabel.TabIndex = 16;
 this.winnerTextLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
 //
 // Form1
 //
 this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
 this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
 this.ClientSize = new System.Drawing.Size(614, 418);
 this.Controls.Add(this.winnerTextLabel);
 this.Controls.Add(this.playerTextLabel);
 this.Controls.Add(this.computerTextLabel);
 this.Controls.Add(this.introTextLabel);
 this.Controls.Add(this.exitButton);
 this.Controls.Add(this.playerPictureBox1);
 this.Controls.Add(this.playerPictureBox2);
 this.Controls.Add(this.playerPictureBox3);
 this.Controls.Add(this.playerPictureBox4);
 this.Controls.Add(this.computerPictureBox1);
 this.Controls.Add(this.computerPictureBox2);
 this.Controls.Add(this.computerPictureBox3);
 this.Controls.Add(this.computerPictureBox4);
 this.Controls.Add(this.rockPictureBox);
 this.Controls.Add(this.paperPictureBox);
 this.Controls.Add(this.scissorsPictureBox);
 this.Controls.Add(this.choosePictureBox);
 this.Name = \"Form1\";
 this.Text = \"Rocks Paper Scissors\";
 ((System.ComponentModel.ISupportInitialize)(this.choosePictureBox)).EndInit();
  ((System.ComponentModel.ISupportInitialize)(this.scissorsPictureBox)).EndInit();
  ((System.ComponentModel.ISupportInitialize)(this.paperPictureBox)).EndInit();
  ((System.ComponentModel.ISupportInitialize)(this.rockPictureBox)).EndInit();
  ((System.ComponentModel.ISupportInitialize)(this.computerPictureBox4)).EndInit();
  ((System.ComponentModel.ISupportInitialize)(this.computerPictureBox3)).EndInit();
  ((System.ComponentModel.ISupportInitialize)(this.computerPictureBox2)).EndInit();
  ((System.ComponentModel.ISupportInitialize)(this.computerPictureBox1)).EndInit();
  ((System.ComponentModel.ISupportInitialize)(this.playerPictureBox4)).EndInit();
  ((System.ComponentModel.ISupportInitialize)(this.playerPictureBox3)).EndInit();
  ((System.ComponentModel.ISupportInitialize)(this.playerPictureBox2)).EndInit();
  ((System.ComponentModel.ISupportInitialize)(this.playerPictureBox1)).EndInit();
  this.ResumeLayout(false);
 this.PerformLayout();
}
#endregion
private System.Windows.Forms.PictureBox choosePictureBox;
 private System.Windows.Forms.PictureBox scissorsPictureBox;
 private System.Windows.Forms.PictureBox paperPictureBox;
 private System.Windows.Forms.PictureBox rockPictureBox;
 private System.Windows.Forms.PictureBox computerPictureBox4;
 private System.Windows.Forms.PictureBox computerPictureBox3;
 private System.Windows.Forms.PictureBox computerPictureBox2;
 private System.Windows.Forms.PictureBox computerPictureBox1;
 private System.Windows.Forms.PictureBox playerPictureBox4;
 private System.Windows.Forms.PictureBox playerPictureBox3;
 private System.Windows.Forms.PictureBox playerPictureBox2;
 private System.Windows.Forms.PictureBox playerPictureBox1;
 private System.Windows.Forms.Button exitButton;
 private System.Windows.Forms.Label introTextLabel;
 private System.Windows.Forms.Label computerTextLabel;
 private System.Windows.Forms.Label playerTextLabel;
 private System.Windows.Forms.Label winnerTextLabel;
 }
 }
 --------------------------------------program
 using System;
 using System.Collections.Generic;
 using System.Linq;
 using System.Threading.Tasks;
 using System.Windows.Forms;
namespace xyz
 {
 static class Program
 {
 /// <summary>
 /// The main entry point for the application.
 /// </summary>
 [STAThread]
 static void Main()
 {
 Application.EnableVisualStyles();
 Application.SetCompatibleTextRenderingDefault(false);
 Application.Run(new Form1());
 }
 }
 }












