include Nodeh NodeNode void NodesetValueint val int Node
#include \"Node.h\"
Node::Node()
 {
 }
   
 void Node::setValue(int val)
 {
 }
   
 int Node::getValue() const
 {
    return 0; // Dummy Statement
 }
   
 void Node::setNext(Node* prev)
 {
 }
 
 Node* Node::getNext() const
 {
    return nullptr; // Dummy Statement
 }
   
#include \"LinkedList.h\"
LinkedList::LinkedList()
 {
 }
   
 LinkedList::~LinkedList()
 {
 }
   
bool LinkedList::isEmpty() const
 {
    return false; // Dummy Statement
 }
int LinkedList::size() const
 {
    return 0; // Dummy Statement
 }
bool LinkedList::search(int value) const
 {
    return false; // Dummy Statement
 }
void LinkedList::printList() const
 {
}
void LinkedList::addBack(int value)
 {
}
void LinkedList::addFront(int value)
 {
 }
   
 bool LinkedList::removeBack()
 {
        return false; // Dummy Statement
 }
 bool LinkedList::removeFront()
 {
        return false; // Dummy Statement
 }
Solution
Hi, I am assuming that :
    Node class has : int value and Node *next , as private memebr
 #include \"Node.h\"
 Node::Node()
 {
    next = nullptr;
    value = 0;
 }
   
 void Node::setValue(int val)
 {
    value = val;
 }
   
 int Node::getValue() const
 {
 return value;
   
 void Node::setNext(Node* prev)
 {
    next = prev;
 }
 
 Node* Node::getNext() const
 {
 return next;
 }
   
######################################
 Hi,I am assuming that Node *head is the member of LinkedList class
#include \"LinkedList.h\"
 LinkedList::LinkedList()
 {
    head = nullptr;
 }
   
 LinkedList::~LinkedList()
 {
    // delete all nodes
    while(head != nullptr){
        Node *temp = head;
        head = head->getNext();
        delete temp;
    }
 }
   
 bool LinkedList::isEmpty() const
 {
 return head == nullptr; // if head is null, then return true
 }
 
 int LinkedList::size() const
 {
 int count = 0;
 Node *temp = head;
// traverse linked list till end and count nodes
 while(temp != nullptr){
    count++;
    temp = temp->getNext();
 }
return count;
 }
 
 bool LinkedList::search(int value) const
 {
 Node *temp = head;
// traverse from head to last till you find value ot hit end
 while(temp != nullptr){
    if(temp->getValue() == value) // found
        return true;
 }
return false;
 }
 
 void LinkedList::printList() const
 {
    Node *temp = head;
while(temp != nullptr){
    cout<<temp->getValue()<<\" \";
 }
 cout<<endl;
 }
 
 void LinkedList::addBack(int value)
 {
    Node *newNode = new Node();
    newNode->setValue(value);
   // if linked list is empty
    if(head == nullptr){
        head = newNode;
        return;
    }
   // traverse till last node
    Node *temp = head;
    while(temp->getNext() != nullptr){
        temp = temp->getNext();
    }
   // setting newNode as last node
    temp->setNext(newNode);
 }
 
 void LinkedList::addFront(int value)
 {
    Node *newNode = new Node();
    newNode->setValue(value);
   newNode->setNext(head);
    head = newNode;
 }
   
 bool LinkedList::removeBack()
 {
   
    if(head == nullptr){
        return false;
    }
Node *temp = head;
 Node *prev = nullptr;
    while(temp->getNext() != nullptr){
        prev = temp;
        temp = temp->getNext();
    }
   prev->setNext(nullptr);
    delete temp;
   return true;
 }
bool LinkedList::removeFront()
 {
    if(head == nullptr){
        return false;
    }
   Node *temp = head;
    head = head->getNext();
   delete temp;
 return true;
   
 }




