In this lab you will create classes needed to represent a tr

In this lab you will create classes needed to represent a triangle w/ points in space. Your tasks is to write the code to implement both the PointClass and TriangleClass described below. Then in main() run a sequence of tests without reading input or writing output. Then, only if all tests pass, write \"ALL TESTS PASSED!\" with endline.

PointClass:

class PointClass { public: void SetCoords(int x, int y); // Sets the value for member variables xCoord and yCoord double GetDistance(PointClass ptB); // Returns the distance to ptB. void Print(); // Print point as \"(xCoord, yCoord)\" with endline int GetXcoord(); // returns xCoord int GetYcoord(); // returns yCoord PointClass operator+(PointClass B); // Overloads \'+\' operator and adds two points: // (x1,y1)+(x2,y2) is (x1+x2, y1+y2) private: int xCoord; int yCoord; };

TriangleClass:

class TriangleClass { public: void SetPoints(PointClass A, PointClass B, PointClass C); double GetArea(); void Print(); private: PointClass A; PointClass B; PointClass C; };

Solution

#include<bits/stdc++.h>
using namespace std;
class PointClass
{
private:
  
public:
double xCoord , yCoord ;
   void SetCoords(int x, int y)
   {
       xCoord =x;
       yCoord =y;
   }
   double GetDistance(PointClass ptB)
   {

       return sqrt( (ptB.xCoord-this->xCoord)*(ptB.xCoord-this->xCoord)+(ptB.yCoord-this->yCoord)*(ptB.yCoord-this->yCoord));
   }

   PointClass operator+(PointClass B)
   {
       PointClass temp;

       temp.xCoord=this->xCoord+B.xCoord;
       temp.yCoord=this->yCoord+B.yCoord;
       return temp;
   }

   double GetXcoord()
   {
       return xCoord;
   }

   double GetYcoord()
   {
       return yCoord;
   }
   void Print()
   {
      cout<<\"X cordinate \"<<GetXcoord()<<endl;
      cout<<\"Y cordinate \"<<GetYcoord()<<endl;
   }

};

class TriangleClass
{
   private: PointClass A; PointClass B; PointClass C;
public:
  
void SetPoints(PointClass A, PointClass B, PointClass C)
{

    this->A=A;
    this->B=B;
    this->C=C;
}

double GetArea()
{
    double area= 0.5*abs( A.xCoord*(B.yCoord-C.yCoord)+ B.xCoord*(C.yCoord-A.yCoord) + C.xCoord*(A.yCoord-B.yCoord));

    return area;
}

};

In this lab you will create classes needed to represent a triangle w/ points in space. Your tasks is to write the code to implement both the PointClass and Tria
In this lab you will create classes needed to represent a triangle w/ points in space. Your tasks is to write the code to implement both the PointClass and Tria

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