BinaryTree C iteratively Note Please write a code to meet th
#BinaryTree #C++ #iteratively
Note: Please write a code to meet those \"can\" and \"cannot\" requirements shown below.
Solution
# include <iostream>
# include <cstdlib>
using namespace std;
* Node Declaration
*/
struct node
{
int info;
struct node *left;
struct node *right;
}*root;
/*
* Node Declaration
*/
struct node
{
int info;
struct node *left;
struct node *right;
}*root;
/*
* Class Declaration
*/
class BST
{
public:
void find(int, node **, node **);
void insert(int);
void del(int);
void case_a(node *,node *);
void case_b(node *,node *);
void case_c(node *,node *);
void preorder(node *);
void inorder(node *);
void postorder(node *);
void display(node *, int);
BST()
{ root = NULL;
}
};
/*
* Main Contains Menu
*/
int main()
{
int choice, num;
BST bst;
node *temp;
while (1)
{
cout<<\"-----------------\"<<endl;
cout<<\"Operations on BST\"<<endl;
cout<<\"-----------------\"<<endl;
cout<<\"1.Insert Element \"<<endl;
cout<<\"2.Delete Element \"<<endl;
cout<<\"3.Inorder Traversal\"<<endl;
cout<<\"4.Preorder Traversal\"<<endl;
cout<<\"5.Postorder Traversal\"<<endl;
cout<<\"6.Display\"<<endl;
cout<<\"7.Quit\"<<endl;
cout<<\"Enter your choice : \";
cin>>choice;
switch(choice)
{
case 1:
temp = new node;
cout<<\"Enter the number to be inserted : \";
cin>>temp->info;
bst.insert(root, temp);
case 2:
if (root == NULL)
{
cout<<\"Tree is empty, nothing to delete\"<<endl;
continue;
}
cout<<\"Enter the number to be deleted : \";
cin>>num;
bst.del(num);
break;
case 3:
cout<<\"Inorder Traversal of BST:\"<<endl;
bst.inorder(root);
cout<<endl;
break;
case 4:
cout<<\"Preorder Traversal of BST:\"<<endl;
bst.preorder(root);
cout<<endl;
break;
case 5:
cout<<\"Postorder Traversal of BST:\"<<endl;
bst.postorder(root);
cout<<endl;
break;
case 6:
cout<<\"Display BST:\"<<endl;
bst.display(root,1);
cout<<endl;
break;
case 7:
exit(1);
default:
cout<<\"Wrong choice\"<<endl;
}
}
}
/*
* Find Element in the Tree
*/
void BST::find(int item, node **par, node **loc)
{
node *ptr, *ptrsave;
if (root == NULL)
{
*loc = NULL;
*par = NULL;
return;
}
if (item == root->info)
{
*loc = root;
*par = NULL;
return;
}
if (item < root->info)
ptr = root->left;
else
ptr = root->right;
ptrsave = root;
while (ptr != NULL)
{
if (item == ptr->info)
{
*loc = ptr;
*par = ptrsave;
return;
}
ptrsave = ptr;
if (item < ptr->info)
ptr = ptr->left;
else
ptr = ptr->right;
}
*loc = NULL;
*par = ptrsave;
}
/*
* Inserting Element into the Tree
*/
void BST::insert(node *tree, node *newnode)
{
if (root == NULL)
{
root = new node;
root->info = newnode->info;
root->left = NULL;
root->right = NULL;
cout<<\"Root Node is Added\"<<endl;
return;
}
if (tree->info == newnode->info)
{
cout<<\"Element already in the tree\"<<endl;
return;
}
if (tree->info > newnode->info)
{
if (tree->left != NULL)
{
insert(tree->left, newnode);
}
else
{
tree->left = newnode;
(tree->left)->left = NULL;
(tree->left)->right = NULL;
cout<<\"Node Added To Left\"<<endl;
return;
}
}
else
{
if (tree->right != NULL)
{
insert(tree->right, newnode);
}
else
{
tree->right = newnode;
(tree->right)->left = NULL;
(tree->right)->right = NULL;
cout<<\"Node Added To Right\"<<endl;
return;
}
}
}
/*
* Delete Element from the tree
*/
void BST::del(int item)
{
node *parent, *location;
if (root == NULL)
{
cout<<\"Tree empty\"<<endl;
return;
}
find(item, &parent, &location);
if (location == NULL)
{
cout<<\"Item not present in tree\"<<endl;
return;
}
if (location->left == NULL && location->right == NULL)
case_a(parent, location);
if (location->left != NULL && location->right == NULL)
case_b(parent, location);
if (location->left == NULL && location->right != NULL)
case_b(parent, location);
if (location->left != NULL && location->right != NULL)
case_c(parent, location);
free(location);
}
/*
* Case A
*/
void BST::case_a(node *par, node *loc )
{
if (par == NULL)
{
root = NULL;
}
else
{
if (loc == par->left)
par->left = NULL;
else
par->right = NULL;
}
}
/*
* Case B
*/
void BST::case_b(node *par, node *loc)
{
node *child;
if (loc->left != NULL)
child = loc->left;
else
child = loc->right;
if (par == NULL)
{
root = child;
}
else
{
if (loc == par->left)
par->left = child;
else
par->right = child;
}
}
/*
* Case C
*/
void BST::case_c(node *par, node *loc)
{
node *ptr, *ptrsave, *suc, *parsuc;
ptrsave = loc;
ptr = loc->right;
while (ptr->left != NULL)
{
ptrsave = ptr;
ptr = ptr->left;
}
suc = ptr;
parsuc = ptrsave;
if (suc->left == NULL && suc->right == NULL)
case_a(parsuc, suc);
else
case_b(parsuc, suc);
if (par == NULL)
{
root = suc;
}
else
{
if (loc == par->left)
par->left = suc;
else
par->right = suc;
}
suc->left = loc->left;
suc->right = loc->right;
}
/*
* Pre Order Traversal
*/
void BST::preorder(node *ptr)
{
if (root == NULL)
{
cout<<\"Tree is empty\"<<endl;
return;
}
if (ptr != NULL)
{
cout<<ptr->info<<\" \";
preorder(ptr->left);
preorder(ptr->right);
}
}
/*
* In Order Traversal
*/
void BST::inorder(node *ptr)
{
if (root == NULL)
{
cout<<\"Tree is empty\"<<endl;
return;
}
if (ptr != NULL)
{
inorder(ptr->left);
cout<<ptr->info<<\" \";
inorder(ptr->right);
}
}
/*
* Postorder Traversal
*/
void BST::postorder(node *ptr)
{
if (root == NULL)
{
cout<<\"Tree is empty\"<<endl;
return;
}
if (ptr != NULL)
{
postorder(ptr->left);
postorder(ptr->right);
cout<<ptr->info<<\" \";
}
}
/*
* Display Tree Structure
*/
void BST::display(node *ptr, int level)
{
int i;
if (ptr != NULL)
{
display(ptr->right, level+1);
cout<<endl;
if (ptr == root)
cout<<\"Root->: \";
else
{
for (i = 0;i < level;i++)
cout<<\" \";
}
cout<<ptr->info;
display(ptr->left, level+1);
}
}











